# Compatible plugins

### [AuroraLevels](https://auroramc.gg/downloads/auroralevels)

* For `levels_xp` rewards to work

### [LuckPerms](https://luckperms.net/)

* For Permission rewards to work
* You can also define LuckPerms registered contexts for the reward permissions
* Suppose you add new permissions as rewards later on in your config. In that case, the plugin will automatically add those permissions to the players even if the reward is level 15 and your players are already level 100. (NOTE: previously configured permissions won't get removed)

### [AuraSkills](https://aurelium.dev/auraskills)

* For `auraskills_stat` reward to work
* Give AuraSkills stats as rewards and use stat symbols and names as placeholders directly from AuraSkills as you configured
* If you want to balance the reward stats later on, the plugin will automatically correct bonus player stats for you after you change the config.

### [MythicLib/MMOItems (MMOLib)](https://www.spigotmc.org/resources/mmolib-mythiclib.90306/)

* For `mmo_stat` reward to work
* Give MythicLib stats as rewards&#x20;
* If you want to balance the reward stats later on, the plugin will automatically correct bonus player stats for you after you change the config.
* You can also count collections from MMOItems custom block drops.

### [AuraSkills](https://aurelium.dev/auraskills)

* For `auraskills_stat` reward to work
* Give AuraSkills stats as rewards and use stat symbols and names as placeholders directly from AuraSkills as you configured
* If you want to balance the reward stats later on, the plugin will automatically correct bonus player stats for you after you change the config.

### [PlaceholderAPI](https://www.spigotmc.org/resources/placeholderapi.6245/)

* You can use some PAPI placeholders that the plugin provides. See here: [placeholders](https://docs.auroramc.gg/auroracollections/placeholders "mention")

### [WorldGuard](https://dev.bukkit.org/projects/worldguard)

* You can allow/deny collection progression for player with the `aurora-collections-xp-gain` flag. By default it is allowed.

### [CustomFishing](https://polymart.org/resource/customfishing.2723)

* Use custom fishing items directly in your menus. Fishing trigger will also work with the `customfishing:your_fish_id` format. For the first time you ran the plugin it will auto generate collection configs into your fishing folder from river/ocean fish in custom fishing.

### [Mythic(Mobs)](https://mythiccraft.io/)

For Mythic, there are 1 custom condition and 2 custom mechanics that AuroraCollections provides to use in your Mythic skills.

#### Has collection level condition

example usage for canceling a skill when the caster's collection level is below 10:

```yaml
Skills:
  - "cancelevent{sync=true} ~onUse ?~hasCollectionLevel{level=10;category=name;collection=name}"
```

#### Add to collection mechanic

example usage for adding 1 extra progression to a players collection when a Mythic mob dies:

```yaml
Skills:
  - "addToCollection{amount=1;category=name;collection=name} @trigger ~onDeath"
```

#### Progress collection mechanic

example usage for progressing player when a Mythic mob dies:

```yaml
Skills:
  - "progressCollection{a=1;trigger=ENTITY_KILL;type=mythicmobs:mob_internal_name_here} @trigger ~onDeath"
```

### [BeeMinions](https://polymart.org/resource/beeminions.6048)

* To progress collections when players are collecting items from minions. Use the `minion_loot` trigger.

### TopMinions

* To progress collections when players are collecting items from minions. Use the `minion_loot` trigger.

### Oraxen

* Use Oraxen plugin items directly in your menus or in your collection item types like this: `oraxen:item_id`

### Nexo

* Use Nexo plugin items directly in your menus or in your collection item types like this: `nexo:item_id`
* Custom block drops also trigger BLOCK\_LOOT collections

### ExecutableItems

* Use ExcutableItems plugin items directly in your menus or in your collection item types like this: `ei:item_id`

### ExecutableBlocks

* Use ExcutableBlocks plugin items directly in your menus or in your collection item types like this: `eb:item_id`

### Eco plugins (EcoItems, EcoArmor, EcoScrolls, Talismans etc)

* Use Eco plugin items directly in your menus or in your collection item types like this:
  * [Click here](https://plugins.auxilor.io/all-plugins/the-item-lookup-system#using-items-in-eco-plugins) to view Eco item lookup system. You need to prefix these with `eco` in AuroraCollections.
* EcoMobs are also supported for the `entity_kill` trigger like this `ecomobs:mob_id`
