AuroraCollections
  • AuroraCollections
  • Configuration
    • Main configuration
    • Category configuration
    • Collection configuration
    • Menu configuration
      • Categories (main menu)
      • Category rewards
      • Collection list
      • Collection progression
  • Commands
  • Rewards
  • Permissions
  • Placeholders
  • API
  • Compatible plugins
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  1. Configuration
  2. Menu configuration

Category rewards

Guide to configure the category rewards menu. menus/category_rewards.yml

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Last updated 8 months ago

This menu is only used when you define percentage based category rewards for your category in categories.yml

For the general ITEM configuration please see .

# The title of the inventory gui
title: "{category_name} rewards"

# How many rows should the chest inventory have?
rows: 6

# Where should we display your reward levels and in what order?
display-area: [
  #  10, 11, 12, 13, 14, 15, 16,
  19, 20, 21, 22, 23, 24, 25,
  28, 29, 30, 31, 32, 33, 34,
  37, 38, 39, 40, 41, 42, 43
]

# How should the progressbar look like?
progress-bar:
  length: 10
  filled-character: "&a&l■"
  unfilled-character: "&7&l■"

# How should we display rewards for your levels?
display-components:
  rewards:
    title: "&7Rewards:&r"
    line: "  {reward}"

# Core menu item configs
items:
  filler:
    enabled: true
    item:
      name: " "
      material: BLACK_STAINED_GLASS_PANE
      hide-tooltip: true
  back:
    name: "&7Back"
    material: ARROW
    slot: 45
  # How should the level look like when it is completed?
  completed-level:
    name: "&f{category_name} &6{percent}%"
    lore:
      - "&8You have reached this level"
      - ""
      - "&7Progress: &e{progress_percent}&6%"
      - ""
      - "component:rewards"
      - ""
      - "&a&lᴄᴏᴍᴘʟᴇᴛᴇᴅ"
    material: LIME_STAINED_GLASS_PANE
  # How should the level look like when it is not yet completed?
  locked-level:
    name: "&f{category_name} &6{percent}%"
    lore:
      - "&8Complete the previous levels"
      - ""
      - "&7Progress: &e{progress_percent}&6%"
      - ""
      - "component:rewards"
      - ""
      - "&c&lɴᴏᴛ ᴄᴏᴍᴘʟᴇᴛᴇᴅ"
    material: RED_STAINED_GLASS_PANE
  # How should the level look like when you are currently progressing it?
  next-level:
    name: "&f{category_name} &6{percent}%"
    lore:
      - "&8You are almost there!"
      - ""
      - "&7Progress: &e{progress_percent}&6%"
      - ""
      - "component:rewards"
    material: YELLOW_STAINED_GLASS_PANE

# Your custom items. You can have any number of custom items here.
# Make sure to use unique keys for them.
custom-items:
  close:
    name: "&cClose"
    material: BARRIER
    slot: 53
    on-left-click:
      - "[close]"
Item config